We needed foliage for the junglescene and that is my first try. To give a little bit of life to the scene, it moves a bit and uses a subsurfacecolor.
I made my first foliage.
This is a screenshot in Unreal Engine 4.
This is the normal pass made in unreal.
The Texturemap.
The normalmap is created with Photoshop.
Poly-View
This is the materialgraph that I created for this.